{"id":809,"date":"2014-02-11T07:53:26","date_gmt":"2014-02-11T07:53:26","guid":{"rendered":"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/?p=809"},"modified":"2014-05-20T06:56:28","modified_gmt":"2014-05-20T06:56:28","slug":"sketches-models","status":"publish","type":"post","link":"http:\/\/www.steintalya.com\/itp\/sketches-models\/","title":{"rendered":"Sketches + Models"},"content":{"rendered":"<p>Quick sketches and models of creatures. Each creature represents a different sense.<\/p>\n<p style=\"text-align: center;\">Vision: A bunch of cameras, looking in different direction. Combining a layered screening on the front side of the creature.<br \/>\n<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Vision.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-817\" alt=\"Vision\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Vision.jpg\" width=\"480\" height=\"640\" \/><\/a> Touch: A pettable\/huggable creature, which grows the more you hug him, and shrinks while is left alone.<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Touch.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-816\" alt=\"Touch\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Touch.jpg\" width=\"480\" height=\"640\" \/><\/a><a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/TouchModel.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" alt=\"TouchModel\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/TouchModel.jpg\" width=\"640\" height=\"480\" \/><br \/>\n<\/a> Temperature: A creature which changes color when reacting to heat or cold. I think I will have on display next to it hot and cold laying areas.\u00a0<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Tempeture.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-814\" alt=\"Tempeture\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Tempeture.jpg\" width=\"480\" height=\"640\" \/><\/a> Itch: I creature that spikes up as you itch it, and softens up when left alone.<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Itch.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-811\" alt=\"Itch\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Itch.jpg\" width=\"480\" height=\"640\" \/><\/a> Pain: A creature which runs away when being pricked. Sits on a hacked car, or hacked dog toy.\u00a0<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Pain.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-812\" alt=\"Pain\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Pain.jpg\" width=\"480\" height=\"640\" \/><\/a><a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/PainModel02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" alt=\"PainModel02\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/PainModel02.jpg\" width=\"550\" height=\"412\" \/><br \/>\n<\/a> Thirst: A creature which closes up when thirsty, and opens up when hydrated. Built on the basic concept of a humidifier.<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Thurst.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-815\" alt=\"Thurst\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Thurst.jpg\" width=\"550\" height=\"412\" \/><\/a> Hunger: A creature which opens up and asked to be fed. Built on a hacked coffee grinder.<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Hunger.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-810\" alt=\"Hunger\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Hunger.jpg\" width=\"480\" height=\"640\" \/><\/a><a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/HungerModel01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" alt=\"HungerModel01\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/HungerModel01.jpg\" width=\"480\" height=\"640\" \/><\/a><a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/HungerModel02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" alt=\"HungerModel02\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/HungerModel02.jpg\" width=\"480\" height=\"640\" \/><\/a><br \/>\nTaste: A creature that poops chocolate. Built on a hacked candy dispencer.<a href=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Taste.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-813\" alt=\"Taste\" src=\"http:\/\/itp.nyu.edu\/~tsr267\/MyPOV\/wp-content\/uploads\/2014\/02\/Taste.jpg\" width=\"480\" height=\"640\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Quick sketches and models of creatures. Each creature represents a different sense. Vision: A bunch of cameras, looking in different direction. Combining a layered screening on the front side of the creature. Touch: A pettable\/huggable creature, which grows the more you hug him, and shrinks while is left alone. Temperature: A creature which changes color [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":947,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,10],"tags":[],"class_list":["post-809","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-its_alive","category-project-development"],"_links":{"self":[{"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/posts\/809","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/comments?post=809"}],"version-history":[{"count":1,"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/posts\/809\/revisions"}],"predecessor-version":[{"id":948,"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/posts\/809\/revisions\/948"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/media\/947"}],"wp:attachment":[{"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/media?parent=809"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/categories?post=809"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.steintalya.com\/itp\/wp-json\/wp\/v2\/tags?post=809"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}